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    <title>Elgato on Nick Liu - Software Engineer</title>
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    <description>Recent content in Elgato on Nick Liu - Software Engineer</description>
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    <managingEditor>nickboy@users.noreply.github.com (Nick Liu)</managingEditor>
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    <copyright>2026 Nick Liu</copyright>
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      <title>Two Stream Deck SDK quirks that cost me a weekend</title>
      <link>https://nick-liu.com/posts/streamdeck-sdk-quirks/</link>
      <pubDate>Sun, 10 May 2026 00:00:00 +0000</pubDate>
      <author>nickboy@users.noreply.github.com (Nick Liu)</author>
      <guid>https://nick-liu.com/posts/streamdeck-sdk-quirks/</guid>
      <description>&lt;div class=&#34;lead text-neutral-500 dark:text-neutral-400 !mb-9 text-xl&#34;&gt;&#xA;  &#xA;Two undocumented behaviours in the Elgato Stream Deck SDK ate most of a weekend: a per-key title-alignment cache that silently ignores manifest updates, and a `willAppear` event that doesn&#39;t always re-fire after a plugin restart. The fixes are short. Finding them was not.&#xA;&#xA;&lt;/div&gt;&#xA;&#xA;&lt;nav class=&#34;series-progress&#34; aria-label=&#34;Series progress&#34;&gt;&#xA;    &lt;span class=&#34;series-progress-label&#34;&gt;Building ClaudeDeck · Part 2 of 10&lt;/span&gt;&#xA;    &lt;ol class=&#34;series-progress-dots&#34;&gt;&lt;li class=&#34;series-progress-dot is-done&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/claude-code-hooks-reality/&#34; title=&#34;The Claude Code hooks docs are wrong. Here&amp;#39;s what&amp;#39;s actually on the wire.&#34;&gt;1&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot is-current&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/streamdeck-sdk-quirks/&#34; title=&#34;Two Stream Deck SDK quirks that cost me a weekend&#34; aria-current=&#34;step&#34;&gt;2&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/lru-session-eviction/&#34; title=&#34;Five Stream Deck keys, N Claude sessions: LRU that keeps the order I see&#34;&gt;3&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/statusline-side-channel/&#34; title=&#34;The Claude Code statusline is a per-turn telemetry side channel&#34;&gt;4&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/plan-usage-statusline-pivot/&#34; title=&#34;I polled an undocumented endpoint for 18 hours. The data was on stdin.&#34;&gt;5&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/permission-round-trip/&#34; title=&#34;Holding HTTP open for 590 seconds so a Stream Deck key can approve a tool call&#34;&gt;6&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/pty-wrap-migration/&#34; title=&#34;I split my daemon in two so a Node subprocess could own the PTY&#34;&gt;7&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/tcc-cdhash-trap/&#34; title=&#34;TCC pins your Accessibility grant to a cdhash. Every rebuild breaks it.&#34;&gt;8&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/tahoe-hotkey-dead-end/&#34; title=&#34;What replaced CGEventPost in my Stream Deck daemon&#34;&gt;9&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;li class=&#34;series-progress-dot&#34;&gt;&#xA;          &lt;a href=&#34;https://nick-liu.com/posts/launchd-bootstrap-debugging/&#34; title=&#34;launchctl unload returned 0. The daemon was still running. KeepAlive raced.&#34;&gt;10&lt;/a&gt;&#xA;        &lt;/li&gt;&lt;/ol&gt;&#xA;  &lt;/nav&gt;&#xA;&lt;p&gt;(Skip this paragraph if you&amp;rsquo;ve shipped a Stream Deck plugin before. The Stream Deck is Elgato&amp;rsquo;s USB grid of programmable LCD keys, common on streamer desks for scene switching. A &amp;ldquo;plugin&amp;rdquo; is a small program (TypeScript, in my case) that runs as a child process of Elgato&amp;rsquo;s Stream Deck app, registers one or more &lt;em&gt;actions&lt;/em&gt; the user can drag onto keys, and reacts to events like &amp;ldquo;key pressed&amp;rdquo; or &amp;ldquo;key visible.&amp;rdquo; The SDK is &lt;code&gt;@elgato/streamdeck&lt;/code&gt; from npm. A &lt;em&gt;manifest&lt;/em&gt; is a &lt;code&gt;manifest.json&lt;/code&gt; next to the plugin that declares its actions, supported devices, default icons, and per-state defaults like title alignment.)&lt;/p&gt;</description>
      
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